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heres a few:
Savage kobo.Minion, cost 2 stats 2/1 Elusive, when played you gain a random trap from your deck.
Law of the jungle, aura, cost 3, timer 20, Each turn a minion with the lowest health in play takes 1 damage.
Drums of war. Item, cost 2, Whilst in play, all minions have one extra strength.
Savage trappers. Minion, cost 2, stats 2/2 Elusive, Each time you play a trap the opposing minion takes 1 damage.
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