Hey guys I assume this resolved itself and is running ok now?
Btw for the initial warnings, there should be a 30 second warning at 2mins and 30 seconds of remaining on the same turn, then a 5 second warning just before the player who hasn't taken their turn will be forced to lose.
This period will get lowered in future, 3 minutes is a long time I know when waiting! :)
While I agree it is very frustrating to play an opponent who is very slow (and three minutes a turn is upsurd for a Spellcraft turn), I actually like the three minute limit. There are times when I am chatting with my opponent -- especially toward the end of the game and even a three minute limit comes very fast. There are other times when some interruption (such as a child falling and scraping a knee) demands immediate attention but does not have to proclude finishing a game. Of course, I may not play under typical conditions. How do others feel about the time limit?